I have been working on a real time scene (ue5) for my portfolio with the goal of building every asset from scratch.
WIP! Current Project Stage (4/6): Geo FX and lighting. Next up, Texture and Materials!











Lighting /FX Test

Lighting /FX Test

Lighting /FX Test

Lighting /FX Test

Hero Prop Details

Reusable Trim Details




Stages:
1. Hero Prop *
2.GreyBox/blockout *
3. Adjusting Scale and measurements *
4. Lighting and first pass in unreal *
5. Final details, materials and textures.
6. Scene exploration (characters/cameras/concepts etc). Different times of day and weather.
7. Example of a "playable" game scene.