I was asked to design and provide final animated graphic elements demonstrating how a human body on a macro scale and micro scale would be infected by the symbiot molecules. These are seen on monitors the characters interact with in the final edit.  The motion graphics needed to react to audio cues. I designed various systems and tools to achieve this. 
Afterwards i did some 16k skies for the on set monitors in the lab scene. I made 4 different times of day with different cloud density options, stitching together 10 4k renders.  

Unreal 4 Niagra Particle fx 

Symbiote infection medical scan concept 

DNA infection on screen motion graphics (created tools and systems so the 'molecules' reacted to audio ). 

Brain scan on screen motion graphics 

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